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Selknam Defense Free Download [Ativador]

Updated: Mar 17, 2020





















































About This Game Join in a quest to change one civilization’s fate in this award-winning tower-defense/RTS hybrid game inspired by true events. Travel back almost 200 years to defend the Selknam people of South America against European colonization. Lead archers, mages and other warriors to fight off waves of attack in the dense forests, freezing tundra and lands you call home. Battle soldiers, pirates and other new-world foes to unlock powerful upgrades and customize your defensive strategy.Selknam Defense is more than an exceptional strategy game. It’s a gateway to the past that puts a nation’s destiny into your control. Do you have the skills to alter history and save the Selknam?24 levels across 4 lands, each requiring innovative and unique defense strategies to defeatStunning and vibrant artwork that brings the game’s narrative to life. 4 heroic Selknam defenders with powerful upgrades and abilities to tailor your defense7 enemy types, from soldiers to pirates, each with their own skillsBonus stage with an epic boss battle for successfully completing campaign modeSurvival mode to test your defense strategies’ endurance15 achievementsKeyboard and mouse or Xbox 360 controls 7aa9394dea Title: Selknam DefenseGenre: Action, Indie, StrategyRelease Date: 25 Jul, 2014 Selknam Defense Free Download [Ativador] selknam defense. selknam defense download. selknam defense level 24 The game is OK at best, could be a lot better though. Pros:-Simple graphics, tutorial, and interface help beginner tower defense players learn quickly.-Fun, simple gameplay, with some strategic depth.-Great difficulty curve that forces change of strategy on later levels.-Many units are generally well-balanced and useful in their own way.-Decent value game if you spend $6 or less.-Family-friendly.Cons:-Low replay value; game is beatable in a few hours, nothing else really to do other than survival mode and minimal achievements.-Suicide bomber enemies are OP. I would understand if all units die from bombers in one hit except for tanks, but even low-level tank units get killed by them in one hit. Only max-upgraded tanks can survive one blast, but with almost no HP left. Enemy suicide bomber damage should be reduced a bit so that level 1, 2, and 3 tank units can take more than one bomber hit, but no more than two, before death.-Basic archer units should do a bit more damage.-No way to see specific enemy stats, or how your unit buffs are affecting unit stats.-When building units, no name indicators are given when choosing what unit to place. There needs to be names shown when mousing over the units, so that you can distinguish between each unit without incorrectly selecting the wrong unit to build.-General bugs ruin gameplay: enemy units go right through defences when they shouldn't in certain levels, sometimes certain areas that you should be able to place units on become unbuildable during gameplay, bad melee AI makes them move to areas that you don't want them to move and attack units that you don't want them to.-Limited music variety becomes tiresome to listen to.-Unit placement voices are annoying.-Barebones storyline and graphics.Overall, 6\/10. There are many better tower defense games out there (Dungeon Defence, Plants vs. Zombies, etc), but I would recommend this for family gamers, if you're looking for a budget TD game, if you're a huge TD game enthusist or if you're a TD beginner. Otherwise, look elsewhere.. The game is OK at best, could be a lot better though. Pros:-Simple graphics, tutorial, and interface help beginner tower defense players learn quickly.-Fun, simple gameplay, with some strategic depth.-Great difficulty curve that forces change of strategy on later levels.-Many units are generally well-balanced and useful in their own way.-Decent value game if you spend $6 or less.-Family-friendly.Cons:-Low replay value; game is beatable in a few hours, nothing else really to do other than survival mode and minimal achievements.-Suicide bomber enemies are OP. I would understand if all units die from bombers in one hit except for tanks, but even low-level tank units get killed by them in one hit. Only max-upgraded tanks can survive one blast, but with almost no HP left. Enemy suicide bomber damage should be reduced a bit so that level 1, 2, and 3 tank units can take more than one bomber hit, but no more than two, before death.-Basic archer units should do a bit more damage.-No way to see specific enemy stats, or how your unit buffs are affecting unit stats.-When building units, no name indicators are given when choosing what unit to place. There needs to be names shown when mousing over the units, so that you can distinguish between each unit without incorrectly selecting the wrong unit to build.-General bugs ruin gameplay: enemy units go right through defences when they shouldn't in certain levels, sometimes certain areas that you should be able to place units on become unbuildable during gameplay, bad melee AI makes them move to areas that you don't want them to move and attack units that you don't want them to.-Limited music variety becomes tiresome to listen to.-Unit placement voices are annoying.-Barebones storyline and graphics.Overall, 6\/10. There are many better tower defense games out there (Dungeon Defence, Plants vs. Zombies, etc), but I would recommend this for family gamers, if you're looking for a budget TD game, if you're a huge TD game enthusist or if you're a TD beginner. Otherwise, look elsewhere.. Having healers that bug up and don't heal 90% of the time makes this unplayable.. \u05e4\u05e9\u05d5\u05d8 \u05db\u05d9\u05e3 \u05e2\u05d5\u05dc\u05de\u05d9 \u05d1\u05d7\u05d9\u05d9\u05dd \u05e9\u05dc\u05d9 \u05dc\u05d0 \u05d9\u05d3\u05e2\u05ea\u05d9 \u05e9\u05de\u05e9\u05d7\u05e7 \u05d0\u05d7\u05d3 \u05d9\u05db\u05d5\u05dc \u05dc\u05e9\u05dc\u05d1 \u05d1\u05ea\u05d5\u05db\u05d5 \u05e2\u05d5\u05dc\u05dd \u05e9\u05dc\u05dd \u05e9\u05dc \u05e4\u05e2\u05d9\u05dc\u05d5\u05ea \u05db\u05d5 \u05de\u05d4\u05e0\u05d4 \u05dc\u05de\u05e9\u05d7\u05e7 \u05d4\u05e4\u05e9\u05d5\u05d8 \u05e9\u05dc \u05e2\u05d5\u05dc\u05dd \u05d4\u05d2\u05d9\u05d9\u05de\u05d9\u05e0\u05d2 \u05de\u05e9\u05d7\u05e7 \u05d4\u05e9\u05e0\u05d4. There are 12 characters. Of the 12, only 3 can deal damage. The rest of the characters are specialized roles unable to deal damage. And all characters can be attacked, there's no hiding support characters off the main road to keep them out of harm's way. For example, within the cleric family, each character can cast only one type of buff (haste, heal, or strengthen) and cannot attack. Same with archers: the main archer can deal damage, but the slowing archer and poison archer can only add their effect. Since characters can only perform their one narrow role, buffs\/support eat up more resources than they're worth.Each character can be upgraded twice and twice only. And upgrades are done between levels. So in the beginning of each level, the characters overwhelm each wave easily, but by the third or fourth wave (of five), tables are turned and its the level three heroes who are easily overpowered. For each role-character, there is an enemy counter. For example, within the warrior family there is a tank that can absorb but not damage. You can out a tank right on the path, but enemies can leave the path to go around the tank, and some enemies can go through the tank, and there are suicide bombers who can blow up multiple tanks in one hit. And even regular enemies can wear down tanks if the tanks aren't complimented with archers or warriors, because the tanks don't deal damage. And all this wouldn't be so bad if the charaters could be instructed. For example, archers, focus on suicide bombers, or something like that. But everyone just focus on the most forward enemy. This would be n uninspired flash game on kongregate or armor games or something. But on Steam? For five dollars?!? Pass, my friends. Pass.. The game is OK at best, could be a lot better though. Pros:-Simple graphics, tutorial, and interface help beginner tower defense players learn quickly.-Fun, simple gameplay, with some strategic depth.-Great difficulty curve that forces change of strategy on later levels.-Many units are generally well-balanced and useful in their own way.-Decent value game if you spend $6 or less.-Family-friendly.Cons:-Low replay value; game is beatable in a few hours, nothing else really to do other than survival mode and minimal achievements.-Suicide bomber enemies are OP. I would understand if all units die from bombers in one hit except for tanks, but even low-level tank units get killed by them in one hit. Only max-upgraded tanks can survive one blast, but with almost no HP left. Enemy suicide bomber damage should be reduced a bit so that level 1, 2, and 3 tank units can take more than one bomber hit, but no more than two, before death.-Basic archer units should do a bit more damage.-No way to see specific enemy stats, or how your unit buffs are affecting unit stats.-When building units, no name indicators are given when choosing what unit to place. There needs to be names shown when mousing over the units, so that you can distinguish between each unit without incorrectly selecting the wrong unit to build.-General bugs ruin gameplay: enemy units go right through defences when they shouldn't in certain levels, sometimes certain areas that you should be able to place units on become unbuildable during gameplay, bad melee AI makes them move to areas that you don't want them to move and attack units that you don't want them to.-Limited music variety becomes tiresome to listen to.-Unit placement voices are annoying.-Barebones storyline and graphics.Overall, 6\/10. There are many better tower defense games out there (Dungeon Defence, Plants vs. Zombies, etc), but I would recommend this for family gamers, if you're looking for a budget TD game, if you're a huge TD game enthusist or if you're a TD beginner. Otherwise, look elsewhere.. Fun little tower defense game. However, it is quite "child-like" and any adults looking for more than a "distraction" won't find much.It's an easy experience, fun and mind-numbing when you need it to be. It's definitely not something to get jazzed up about, but it's worth it for $5 or less.. It's cheap, it's got awesome characters, map design and tilesets.I just wished it was worked on some more or that a sequel came out with a bit more polish.If you want a cheap TD game to waste a few hours on it's ok, but it could have been so much more. I'd love more in-game stats and popup info and explanations I'd appreciate the ability to turn the camera somewhat as some tiles are hard to reach\/view Some more options and screen-sizes would be goodIt's fun but not enough for me i'm afraid.. Really fun game! its simple in mechanics but it happens to be quite a challenge!Recommended!

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